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The purpose of this assignment is to demonstrate your ability to use the various features and
functions in Adobe Animation to create a commercial for your fictional company/organization.
This assignment is an opportunity to utilize the animation authoring skills that you have learned
to develop a creative and original 10-second non-looping animation to deliver a message about
your company/organization.
II. Steps
1. You must use Adobe Animate to create your commercial. Your animation must meet the
following requirements:
Document Setting:
Dimension: CAN NOT exceed 800 pixel width and 600 pixel height
Frames per second MUST be set to 12
Platform/Playback Type:
HTML5 Canvas (preferred) or ActionScript 3.0
Accessibility Setting (ActionScript 3.0):
The Accessibility Panel (Window > Properties > Accessibility) must be
activated
For the movie:
o Select the “Make Movie Accessible” option
o Provide an alternative equivalent in the “Name” and “Description” fields
For each object (e.g., button)
o Select the “Make Object Accessible” option
o Provide an alternative equivalent in the “Name” and “Description” fields
Ensure that no component of the content flashes more than three times in
any 1-second period
Requirements (The animation should play in the following order):
Preloader:
Select a background color; Create a text box, aligned at the horizontal
center of the stage and type in 'Loading' in the text box; Create 5 small
white squares and align them as shown.
Create a preloader animation so that the squares sequentially turn to
black squares for 0.5 second each, moving from left to right.
Motion Tween (all of the following):
Resulting in a color change of any object
Resulting in a position change of any object (movement)
Resulting in a transformation change of any object (scale, rotation)
2
Shape Tween:
Resulting in a shape change (morphing)
Button:
Insert a square and convert it into a button symbol
Set the following states for the button:
o Up State: Create a text box on top of the square, with the text
‘End’ and align the square and text to look good.
o Over State: Change the color of the text ‘End’.
o Down State: Change the color of the text ‘End’.
Ending (JavaScript or ActionScript 3.0):
Create a new key frame after the frame on which the button is created.
Delete the button from this frame. Import the Image.gif file to your
library and drag an instance of it to this layer.
Set the Actions to the button/frame so that the animation stops when the
button appears, and the animation continues to play the imported
Image.gif animation when the user clicks on the button.
The imported Image.gif animation must run at least once completely
without looping.
File Type:
FLA (.fla)
Time Length:
At least 10 seconds (non-looping)
2. Submit your FLA file via Blackboard using the Assignments Tool (“Course Tools”
“Assignments” follow the “Project 2: Animation Commercial” link).
3
III. Grading
Description Points
File Format:
File does not exceed 800×600 in dimension.
File format is FLA.
FPS is 12.
Platform/Playback type is HTML5 Canvas (preferred) or ActionScript 3.0
Duration is at least 10 seconds.
1-25
Accessibility (only for ActionScript 3.0 documents)
Create the animation with the Accessibility Panel activated
Select the “Make Movie/Object Accessible” option on movie or individual
objects
Provide an alternative equivalent in the Name and Description fields
No component of the content flashes more than three times in any 1-second
period
1-25
Preloader
Select a background color; Create a “loading” text box and 5 small white
squares (3 point)
Create a preloader animation (squares sequentially turn to black squares for 0.5
second each, moving from left to right (3 points)
6
Motion Tween
Resulting in a color change of any object (2 points)
Resulting in a position change of any object (2 points)
Resulting in a transformation change of any object (scale, rotation)(2 points)
6
Shape Tween
Resulting in a shape change (2 points)
2
Button
Create a button symbol (1 point)
Set the following states for the button: (3 points)
o Upstate: Create a text box on top of the square with the text ‘End’
o Over State: Change the color of the text ‘End’.
o Down State: Change the color of the text ‘End’.
4
Ending (JavaScript or ActionScript 3.0)
Import the Image.gif file (1 point)
The animation stops when the button appears (to let the user click on the
button) (2 points)
The animation continues to play the imported Image.gif movie when the user
clicks on the button. (2 points)
The imported Image.gif file must run at least once completely without looping
(2 point)